-
Technical – Piano Piano
Piano piano, the Italian expression for “slowly, slowly” best describes how the week’s progress has felt. As all projects inevitably do, my project for “30” has already begun the insidious process of “Scope Creep”. My initial goal was to create a handful of gameplay “functions” in Godot by the end of April 2026, and whilst…
-
Ramble – “30”
I’ve decided on a change of pace, for the site, and for the use of my spare time. My dad often used to remark about how he’d buy me a new game, only to be dismayed that I never played them; I’d just boot straight into the level editor and begin making whatever I had…
-
Creative – Reggie
Reggie threw himself back into the drivers chair of his van. It wasn’t fair. He began to pick at a wristband, threadbare like his last few weeks. It didn’t help. He could feel it building under the surface. Rage. It played like a pedal against his brain. Tap tap tap. His leg jiggled in time.…
-
Creative – Malic
The head bounced against the pavement, and then rolled off the kerb. The body unnaturally contorted as it lurched into the rain-soaked gutter. Malic, smoking pistol in one hand, lit a cigarette with their free hand. They pocketed the lighter and placed the pistol into their waistband, and then took a long drag before calmly…
-
Creative – Elara
Elara climbed the aged wooden stairs to the attic, each step emitting a long slow groan; perhaps in anticipation for what was to be found above. The attic space was warm, dark, and musty, all the hallmarks of ancient memories, artifacts, and secrets. They had climbed up after hearing creaking trailing across the ceiling, like…